Welcome to Belltower Games’ design blog. I’ll use this blog to document progress on games that we are designing or developing for possible release by Belltower Games. For posts about Belltower’s publishing progress, check out the Belltower Historical Society.
I’ll separate the posts by game, so if there are only a couple of games that you’re actually interested in following, you can use the Categories at the right. I’m sorry to say that I don’t know how to tailor the RSS feeds to where you can selectively subscribe to just a single category; if that’s possible and something you’d like me to do, let me know and I’ll look into it.
A couple of things we will try very hard not to do:
- No teaser posts: We won’t ever say, “I came up with an awesome mechanic, sorry, can’t tell you about it, you’ll just have to wait until it hits the store shelves!” If it’s worth talking about enough to mention it, we’ll disclose details; most of the details, anyway.
- No discussion of games under consideration: Games submitted to Belltower are kept under strictest confidence. We won’t say anything about games we’re evaluating for possible publication until a contract has been signed.
- Post just to post: The posts on this blog will appear when there’s progress, and won’t be on a particular schedule. I hope that enough will be happening that there will be a steady stream of information flowing out through the blog, but every post will communicate something that we hope will be of interest.
- No biographical stuff: No details about where I’m going on vacation or which of my children has a cold or anything like that — this blog is just about games, period!
As of now, there are several games we’re working on internally. The first three are part of a planned trilogy about the earliest days of the church, and are called The Acts of the Disciples, The Acts of the Apostles, and The Acts of the Evangelists. The fourth is a 2p game called Moses and Pharaoh. The fifth is a possible two-game project based on J.R.R. Tolkien’s The Lord of the Rings. The sixth is a game about the abolition of the British slave trade, called “Amazing Grace” as a working title.
For each game, I’ve created a hub page providing some basic information, and for each, I’ll provide a baseline post to show the design stage at which it’s entering the process at Belltower. Stay tuned!
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